Author Archive

FiG 2013

Well Folks, we did it! The 2nd Fem­i­nists in Games work­shop was full of ani­mated dis­cus­sion, won­der­ful thinkers, and all around beau­ti­ful peo­ple. I am also hon­oured that so many atten­dees wrote up their expe­ri­ences and the con­fer­ence high­lights. When I have a chance I will post the video that we took, but until then, […]

FiG Folk Update

A few small updates for every­one regard­ing FiG Folk. First, a shout out to Heidi McDon­ald who won the Women in Games “Ris­ing Star Award” at GDC. In more GDC news FiG made an appear­ance at GDC here! Finally, Helen Kennedy recently com­pleted a Game Jam and the videos are up here! Check them out!

Online Harassment of Women

Online harass­ment of women is not new. In fact, it is dev­as­tat­ing that we are still fight­ing the same bat­tle, still try­ing to con­vince the same peo­ple that this is a prob­lem, and still call­ing for change. 2012 was a ban­ner year for the harass­ment of women, espe­cially online, and in the last few months the […]

FiG 2013 Abstract Deadline Extended!

We have extended the dead­line for abstracts for the Fem­i­nists in Games Work­shop to Feb­ru­ary 28, 2013. Please cir­cu­late widely to all of your net­works. Open Call: We are invit­ing sub­mis­sions for par­tic­i­pa­tion in the 2nd Annual “Fem­i­nists in Games” work­shop to be held in at the Cen­ter for Dig­i­tal Media in Van­cou­ver, B.C. from May 31– […]

FiG Content

We always like to keep the pub­lic informed about the projects that are hap­pen­ing in the FiG net­work. Two atten­dees at last year’s work­shop have shared this work with us and we would like you to check it out. Rebecca Phoa recently com­pleted a 3 part mod­ule built in NWN’s Aurora Toolset. For any­one inter­ested, play it […]

FiG funded projects. Check them out!

About a month ago we had a get-together in Toronto and we received an update on the sta­tus of a few of the projects that we were able to fund. FiG folk have been work­ing hard and have done some amaz­ing things!   Dames Mak­ing Games: Jen­nie Faber and Cecily Carver ran another suc­cess­ful incu­ba­tor over […]

Call for Papers: Feminists in Games Workshop 2013!!

Open Call: We are invit­ing sub­mis­sions for par­tic­i­pa­tion in the 2nd Annual “Fem­i­nists in Games” work­shop to be held in at the Cen­ter for Dig­i­tal Media at Simon Fraser Uni­ver­sity from May 31– June 2, 2013. Par­tic­i­pa­tion and atten­dance at the con­fer­ence is free. There is a lim­ited amount of money allot­ted to assist presenters […]

FiG Toronto Mixer

We are pleased to announce a FiG Toronto Mixer that will take place on Decem­ber 6th. The event will be held at OCADU in down­town Toronto. For more details please email Rachel at feministsingames@gmail.com. We will be pro­vid­ing snacks and bev­er­ages, and we are also pleased to announce that Cecily Carver, Jen­nie Faber and Han­nah Epstein will presenting […]

Halo 4 and The Permaban

Bon­nie Ross, head of 343 Indus­tries, and Kiki Wolfkill, exec­u­tive pro­ducer of Halo 4, recently announced that Xbox Live play­ers who make sex­ist or dis­crim­i­na­tory com­ments can be penal­ized with a life­time ban from Halo 4. Read more about it here at GamesSpot. This deci­sion has pro­voked a mul­ti­tude of responses a few of which I […]

FiG Funded Projects

Those who attended the FiG Work­shop may know that we invited par­tic­i­pants to sub­mit pro­pos­als for projects that would receive incu­ba­tor fund­ing. After a few rounds of sub­mis­sions and revi­sions, the FiG Folk have cho­sen 5 projects that will receive fund­ing this year. Below is a descrip­tion of these projects. We can’t wait to see […]

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